namespace Comms.Drt {
    public class ClientGameDescriptionMessage : Message {
        public int Step;

        public byte[] GameDescriptionBytes;

        public override void Read(Reader reader) {
            Step = reader.ReadInt32();
            GameDescriptionBytes = reader.ReadBytes();
        }

        public override void Write(Writer writer) {
            writer.WriteInt32(Step);
            writer.WriteBytes(GameDescriptionBytes);
        }
    }
}